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Intertwingling the Tiddlywiki with Erlang /// Joe Armstrong and Jeremy Ruston

  • #Code Mesh LDN 2018

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Breaking changes /// James Coglan

  • #Code Mesh LDN 2018

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Everything about distributed systems is terrible /// Hillel Wayne

  • #Code Mesh LDN 2018

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Towards language support for distributed systems /// Heather Miller

  • #Code Mesh LDN 2018

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Parsing safely, from 500MB/S to 2GB/s /// Geoffroy Couprie

  • #Code Mesh LDN 2018

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Introduction to AI engineering /// Garrett Smith

  • #Code Mesh LDN 2018

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Do calculating machines like drawing? And if so, why? Considerations from media archaeology /// Frieder Nake

  • #Code Mesh LDN 2018

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Understanding gossip protocols /// Felix Lopez

  • #Code Mesh LDN 2018

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Ethics and AI: Identifying and preventing bias in predictive models /// Federica Pelzel

  • #Code Mesh LDN 2018

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A PostScript to functional geometry /// Einar Høst

  • #Code Mesh LDN 2018

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Idris 2: Type-driven development of Idris /// Edwin Brady

  • #Code Mesh LDN 2018

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Interactive GPU programming with ClojureCUDA & ClojureCL /// Dragan Djuric

  • #Code Mesh LDN 2018

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